2002/10/22
	* released 0.0.1
	* src/game.c: fixed a fatal bug existing since last DMLE
	  snapshot (map loading were corrupted, typo!).

2002/09/19
	* configure script: removed unnecessary stuff, added
	  more enable/disable switches, added defaults for maintainance
	  mode.
	  Added platform/system guess.

2002/09/07
	* added BeOS support w/ in main source tree (util.h),
	  temporary fix (will need a real arch/mch detection and
	  #include's set)
	* removed check for libogg (implicit), fixed vorbis detection,
	  removed (temporarily?) SDL_sound and SDL_mixer checks.

2002/09/04
	* saves files now go to $HOME/PRODUCT_ID (defaults)
	* added a configure script (autoconf will be used later)
		o README and INSTALL have been modified to reflect the
		  new way to configure the sources for compilation
		o templates/ dir and some templates have been created
		o changed the way we configure the Makefiles (now uses
		  .sk files w/ ./configure)

2002/05/17
	* released 0.0.0a

End of March
	* work started.

Beginning of March
	* contacts w/ support & commercial teams from Interplay in
	  order to get information about DM license and their wish
	  to support a GPL port.
